Power Knight
Spell trait: KnowledgeA magically powered Frontliner
Empowered Strikes: When you roll an Attack Roll, tick your Ingenuity Die up by 2 and add a +2 to the result. If you hit, increase your weapon's damage by 1 for this attack.
If you miss, the Ingenuity Die resets to the value before your move.
Kinetic Redirection: Whenever you take damage in combat, you can mark a stress to put a number of tokens on this card equal to the number of hit points you mark. When you hit an enemy, you can spend any number of tokens to deal extra damage equal to the number of tokens spent. The number of tokens on this card resets to 0 on a long rest.
Breath of the Forge: Spend 3 Hope and choose up to 5 enemies within Close range. Each target takes 6d4 points of mag damage. Hordes count as 2 adversaries but take double damage from this attack.
