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Cosmo
Level 1
• Katari + Fungril • Highborne •
Wizard (School of War)
Sprint
Leap
Maneuver
Lift
Smash
Grapple
Control
Hide
Tinker
Perceive
Sense
Navigate
Charm
Perform
Deceive
Recall
Analyze
Comprehend
Armor & Stats
MINOR
DAMAGE
DAMAGE
MAJOR
DAMAGE
DAMAGE
SEVERE
DAMAGE
DAMAGE
Mark 1 HP
Mark 2 HP
Mark 3 HP
HP
/
6
Stress
/
6
Hope
/
6
-
You can’t move, but you can still take actions from your current position.
-
All rolls targeting you have advantage.
Weapons & Armor
Proficiency
Wand
Magical
Far
Knowledge
d6+1
Round Shield
Physical
Melee
Strength
d4
Protective:
+1 to Armor Score