Skip to content

Loading Character Details…

Ranger
I see you

Infernnus

Level 1 Infernis Underborne Ranger (Wayfinder)
Sprint Leap Maneuver
Lift Smash Grapple
Control Hide Tinker
Perceive Sense Navigate
Charm Perform Deceive
Recall Analyze Comprehend

Armor & Stats

MINOR
DAMAGE
MAJOR
DAMAGE
SEVERE
DAMAGE
Mark 1 HP
Mark 2 HP
Mark 3 HP
HP 0 / 6
Stress 1 / 6
Hope 0 / 6

Weapons & Armor

Proficiency
Shortbow
Physical Far Agility d6+3

Experiences

Infernis
  • Fearless: When you roll with Fear, you can **mark 2 Stress** to change it into a roll with Hope instead.
  • Dread Visage: You have advantage on rolls to intimidate hostile creatures.
Underborne
  • Low-Light Living: When you’re in an area with low light or heavy shadow, you have advantage on rolls to hide, investigate, or perceive details within that area.
Ranger
  • Ranger’s Focus
    Spend a Hope and make an attack against a target. On a success, deal your attack’s normal damage and temporarily make the attack’s target your Focus. Until this feature ends or you make a different creature your Focus, you gain the following benefits against your Focus: - You know precisely what direction they are in. - When you deal damage to them, they must mark a Stress. - When you fail an attack against them, you can end your Ranger’s Focus feature to reroll your Duality Dice.
  • Hope Feature: Hold Them Off Spend 3 Hope when you succeed on an attack with a weapon to use that same roll against two additional adversaries within range of the attack.
Wayfinder
Foundations
  • Ruthless Predator
    When you make a damage roll, you can mark a Stress to gain a +1 bonus to your Proficiency. Additionally, when you deal Severe damage to an adversary, they must mark a Stress.
  • Path Forward
    When you’re traveling to a place you’ve previously visited or you carry an object that has been at the location before, you can identify the shortest, most direct path to your destination.
Spellcast Trait: Agility (+2)
  • I See It Coming
    Level 1 • Recall 1
    When you’re targeted by an attack made from beyond Melee range, you can mark a Stress to roll a d4 and gain a bonus to your Evasion equal to the result against the attack.
  • Untouchable
    Level 1 • Recall 1
    Gain a bonus to your Evasion equal to half your Agility.
  • Empty Slot
  • Empty Slot
  • Empty Slot

Background

Autosaves

Connections

Autosaves

    We use cookies to improve your experience, analyze traffic, and for marketing. You can accept all cookies or reject non-essential ones.