Amphiptere
A bat-winged snake with a venomous bite and a sharp, barbed tail.
Motives & Tactics: Ambush, constrict, hunt, fly, poison
A bat-winged snake with a venomous bite and a sharp, barbed tail.
A creature from my Almanac of Adversaries, cleaned up and updated. https://tinyurl.com/2kctw4ch
While flying, the Amphiptere has a +2 bonus to their Difficulty.
Mark a Stress to have the Amphiptere wrap their tail around a PC within Melee range and squeeze. The target must succeed on an Agility or Finesse Reaction Roll or become Restrained until the Amphiptere moves or takes Major or greater damage. While Restrained in this manner, roll a d6 when the Amphiptere takes the spotlight. On a 3 or less, the target must mark an HP. The target can break free, clearing both conditions, with a successful Strength Roll.
Make an attack against a target within Melee range. On a success, spend a Fear to deal 1d12+2 physical damage and Poison them until their next rest. While Poisoned, the target is Vulnerable and if they fail a roll with Fear, they must mark a Stress.
If an attacker is within Very Close range when the Amphiptere marks 2 or more HP, spend a Fear to deal 1d8+2 physical damage to the attacker.
Tier 1 solo
A bat-winged snake with a venomous bite and a sharp, barbed tail.
Motives & Tactics: Ambush, constrict, hunt, fly, poison
Difficulty: 13 | Thresholds: 7/13 | HP: 7 | Stress: 3
ATK: 0 | Fang-Filled Maw: Very Close | 1d6+3 Physical
Experience: Keen Senses +2
HP:
STRESS:
A bat-winged snake with a venomous bite and a sharp, barbed tail.
Motives & Tactics: Ambush, constrict, hunt, fly, poison
A creature from my Almanac of Adversaries, cleaned up and updated. https://tinyurl.com/2kctw4ch
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No subclasses available.
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