Antony Carver
Spectral Divisor and leader of a special ops unit, reporting directly to the Sixth Lord.
Motives & Tactics: Defend, Keep Distance
(Carver must reclaim his shield to use his "Shield" feature.)
Spectral Divisor and leader of a special ops unit, reporting directly to the Sixth Lord.
Amanti’s boss.
Carver can be spotlighted twice per GM turn. Spend Fear as usual to spotlight him.
Spend 2 Fear to spotlight Carver and up to 1d6 allies within Far range.
After a PC deals physical damage to Carver with a Melee attack, mark a Stress at any point to mimic that attack. Make an attack roll against a target within Melee range. On a success, Carver deals the same damage as the original attack, if it exceeds his standard damage.
Mark a Stress to throw Carver's shield at a target within Far range. The target must make a Strength or Agility reaction roll. Targets who fail take 2d6 physical damage and are Vulnerable until the end of the scene.
(Carver must reclaim his shield to use his "Shield" feature.)
Mark a Stress to throw Carver's spear at a target within Far range. Targets Carver succeeds against take 4d4 physical damage and are Vulnerable until the end of the scene.
When Carver takes damage, mark a Stress to reduce its severity by one threshold.
When Carver makes a successful attack against a PC, he clears a Stress.
Tier 2 leader
Spectral Divisor and leader of a special ops unit, reporting directly to the Sixth Lord.
Motives & Tactics: Defend, Keep Distance
Difficulty: 17 | Thresholds: 20/30 | HP: 8 | Stress: 6
ATK: +2 | Spear & Shield: Melee | 3d6+6 Physical
Experience: Spectral Captain +3
HP:
STRESS:
(Carver must reclaim his shield to use his "Shield" feature.)
Spectral Divisor and leader of a special ops unit, reporting directly to the Sixth Lord.
Motives & Tactics: Defend, Keep Distance
(Carver must reclaim his shield to use his "Shield" feature.)
Amanti’s boss.
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No subclasses available.
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