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Ash Zombie

Adversary overview

Similar to standard zombies, ash zombies are the reanimated corpse of any dead creature, covered in a layer of soot

Stat block

Tier
1
Type
Standard
Difficulty
12
HP
3
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
7
Major Damage — Mark 2 HP Major
Mark 2 HP
13
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Claw and bite
Range: Melee
Damage: 1d10
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Puff of Ash

    The first time an ash zombie is struck, a puff of Ash is released, requiring all characters within close range to make an agility roll to avoid being Blinded. If blinded, the character becomes vulnerable and has disadvantage on attack rolls until they use an action to clear their eyes

Actions

—

Reactions

—

Evolutions

—

Motives & tactics

Feast on the living

Experiences

  • Detect life +2

Ash Zombie

Tier 1 standard

Similar to standard zombies, ash zombies are the reanimated corpse of any dead creature, covered in a layer of soot

Motives & Tactics: Feast on the living

Difficulty: 12 | Thresholds: 7/13 | HP: 3 | Stress: 3

ATK: +1 | Claw and bite: Melee | 1d10 Physical

Experience: Detect life +2

HP:

STRESS:

Features

Puff of Ash - Passive: The first time an ash zombie is struck, a puff of Ash is released, requiring all characters within close range to make an agility roll to avoid being Blinded. If blinded, the character becomes vulnerable and has disadvantage on attack rolls until they use an action to clear their eyes

Discussion

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