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Assassinbot Trainee (MOTHERBOARD)

Adversaries Designed by Chupbacca Fenty • Art by eeey eye

Adversary overview

A horse-sized Klank with digging claws and acidic blood.

!!!due to a disability, I am 1-handed. I’ve been right-handed for two years now, so I cannot type or draw anymore!!!
All thing in MOTHERBOARD has to be converted. This is a reskin of another adversary or homebrew!
A young trainee eager to prove themselves.

A sleek, cyberpunk assassin-in-training, the robot stands with a restless, coiled energy—every servo humming at a slightly too-fast rhythm, every sensor flickering with eager anticipation. Its frame is lighter and more agile than its veteran counterparts, built from matte-black alloys accented with neon circuit-lines that pulse like a heartbeat. It’s small by assassin-unit standards, almost wiry, giving it a scrappy, hungry look.

!!!due to a disability, I am 1-handed. I’ve been right-handed for two years now, so I cannot type or draw anymore!!!

Stat block

Tier
2
Type
Minion
Difficulty
13
HP
8
Stress
3
Attack mod
0
Damage thresholds

Standard attack

Thrown Dagger
Range: Very Close
Damage: 4
Attack Mod: 0
Damage Type: Physical

Features

Passives

  • Minion

    The Assassinbot is defeated when they take any damage. For every 6 damage a PC deals to the bot, defeat an additional Minion within range the attack would succeed against.

Actions

  • Group Attack
    fear 1

    Spend a Fear to choose a target and spotlight all Apprentice Assassinbot within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.

Reactions

Motives & tactics

Act reckless Kill Prove their worth Show off

Experiences

  • Intrusion +2

Assassinbot Trainee (MOTHERBOARD)

Tier 2 minion

A horse-sized Klank with digging claws and acidic blood.

Motives & Tactics: Act reckless, Kill, Prove their worth, Show off

Difficulty: 13 | Thresholds: | HP: 8 | Stress: 3

ATK: 0 | Thrown Dagger: Very Close | 4 Physical

Experience: Intrusion +2

HP:

STRESS:

Features

Minion - Passive: The Assassinbot is defeated when they take any damage. For every 6 damage a PC deals to the bot, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Apprentice Assassinbot within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.

Discussion

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