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Bellonne Haytham

Adversary overview

A former Master of Yrecros in Barbare, chosen by the Sixth Lord to co-lead Antony Carver's special ops team.

A seraph of Polaris, god of love.

Stat block

Tier
2
Type
Leader
Difficulty
17
HP
7
Stress
6
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
24
Major Damage — Mark 2 HP Major
Mark 2 HP
30
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Heat Vision
Range: Far
Damage: 4d4+8
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Relentless (2)
    fear 1

    Bellonne can be spotlighted twice per GM turn. Spend Fear as usual to spotlight her.

  • Divine Flight
    fear 1

    Bellonne can fly. While flying, spend a Fear to move up to Far range instead of Close range before taking an action.

Actions

  • Marked for Death

    Spend a Fear to select a target for Bellonne to Mark for death. When Bellonne succeeds on a standard attack against a marked target, she deals Severe damage instead of her standard damage. Bellonne can only mark one target at a time.

  • Tactician
    stress 1

    When you spotlight Bellonne, mark a Stress to also spotlight two allies within Close range.

  • Meteoric Strike
    stress 1

    While flying, mark a Stress to divebomb a target within Close range. The target must make an Agility reaction roll. On a failure, the target takes 8d4 physical damage and is Restrained.

Reactions

—

Evolutions

—

Motives & tactics

Beat Corral Airstrike

Experiences

  • Divine Knowledge +3

Bellonne Haytham

Tier 2 leader

A former Master of Yrecros in Barbare, chosen by the Sixth Lord to co-lead Antony Carver's special ops team.

Motives & Tactics: Beat, Corral, Airstrike

Difficulty: 17 | Thresholds: 24/30 | HP: 7 | Stress: 6

ATK: +2 | Heat Vision: Far | 4d4+8 Physical

Experience: Divine Knowledge +3

HP:

STRESS:

Features

Relentless (2) - Passive: Bellonne can be spotlighted twice per GM turn. Spend Fear as usual to spotlight her.
Divine Flight - Passive: Bellonne can fly. While flying, spend a Fear to move up to Far range instead of Close range before taking an action.
Marked for Death - Action: Spend a Fear to select a target for Bellonne to Mark for death. When Bellonne succeeds on a standard attack against a marked target, she deals Severe damage instead of her standard damage. Bellonne can only mark one target at a time.
Tactician - Action: When you spotlight Bellonne, mark a Stress to also spotlight two allies within Close range.
Meteoric Strike - Action: While flying, mark a Stress to divebomb a target within Close range. The target must make an Agility reaction roll. On a failure, the target takes 8d4 physical damage and is Restrained.

Discussion

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