Bloated Ogre
A huge, bulbous, undead abomination created by necromantic energy. Its undulating belly stretches out nearly to the point of bursting.
Motives & Tactics: Maximize destruction, Follow commands, Obsessed with shiny things
A huge, bulbous, undead abomination created by necromantic energy. Its undulating belly stretches out nearly to the point of bursting.
Great to throw in with an army of smaller undead creatures.
The Bloated Ogre can be spotlighted 2 times.
Spend a Fear to spray corrosive vomit onto all targets within Close range in front of you in a line. Each target takes 1d10 mag damage and is temporarily Vulnerable.
After taking the first point of damage, start a Countdown (6). Whenever the party rolls with Fear or deals damage to the Ogre, tick it down one. When the countdown reaches zero, the Bloated Ogre's acidic insides explode in every direction. Every target within Far range must make an Agility Reaction Roll. On a failure, take 1d20+5 mag damage, mark a Stress, and get thrown back to Close range. Half damage on a success.
When the Ogre makes a successful attack against a target, you gain a Fear.
Tier 1 solo
A huge, bulbous, undead abomination created by necromantic energy. Its undulating belly stretches out nearly to the point of bursting.
Motives & Tactics: Maximize destruction, Follow commands, Obsessed with shiny things
Difficulty: 13 | Thresholds: 8/15 | HP: 9 | Stress: 4
ATK: +4 | Club: Very Close | 1d12+2 Physical
Experience: —
HP:
STRESS:
A huge, bulbous, undead abomination created by necromantic energy. Its undulating belly stretches out nearly to the point of bursting.
Motives & Tactics: Maximize destruction, Follow commands, Obsessed with shiny things
Great to throw in with an army of smaller undead creatures.
—
—
—
—
No subclasses available.
Answer any of the following, or create your own.
—
Ask one of the following, or improvise.
—
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.