Blood Priest
The undead priest of a bloody god, able to summon lurkers and restore the vitality of its allies.
Motives & Tactics: —
Designed by
The undead priest of a bloody god, able to summon lurkers and restore the vitality of its allies.
Spend 2 Fear to summon 2 Lurkers or a Horde of Infernal Jaguars, which appear within Close Range.
When the Blood Priest takes damage, mark 1 Stress to reduce damage by 1, dissolve into blood, and reappear within Far Range.
Mark 1 Stress when you inflict one or more HP damage via Drain Blood to restore an equal amount of HP to an ally within Close Range.
Tier 2 leader
The undead priest of a bloody god, able to summon lurkers and restore the vitality of its allies.
Motives & Tactics: —
Difficulty: 15 | Thresholds: 14/26 | HP: 6 | Stress: 5
ATK: +4 | Drain Blood: Close | 2d8+6 Magical
Experience: —
HP:
STRESS:
The undead priest of a bloody god, able to summon lurkers and restore the vitality of its allies.
Motives & Tactics: —
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No subclasses available.
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