Burning Ash Spirit
A cinder turned blazing fire, frantically trying to keep its flame burning.
Motives & Tactics: Devour, Feed the Flame
Designed by
A cinder turned blazing fire, frantically trying to keep its flame burning.
It was never meant to be, it burns too hot and its fuel dwindles. It must feed. Now. It must consume all in its sight in a desperate attempt to keep its flame burning.
A weak spirit burns hot and fast. Set a countdown based on the amount of Ashen Spirits were consumed to transform into the Burning Ash Spirit. Every action this adversary takes reduces it by one. once it ends the adversary dies.
This adversary can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
Mark a Stress to make an attack against up to two targets in Far range. On a success deal 1d20+3 direct damage.
Tier 1 bruiser
A cinder turned blazing fire, frantically trying to keep its flame burning.
Motives & Tactics: Devour, Feed the Flame
Difficulty: 14 | Thresholds: 8/14 | HP: 6 | Stress: 1
ATK: +3 | Blazing Claws: Melee | 1d12+3 Physical
Experience: —
HP:
STRESS:
A cinder turned blazing fire, frantically trying to keep its flame burning.
Motives & Tactics: Devour, Feed the Flame
It was never meant to be, it burns too hot and its fuel dwindles. It must feed. Now. It must consume all in its sight in a desperate attempt to keep its flame burning.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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