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Conspiracy Theorist

Adversary overview

A strange townsfolk who will talk the ear off of anyone who is willing to listen.

Stat block

Tier
2
Type
Social
Difficulty
13
HP
4
Stress
4
Attack mod
-4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
12
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Dirty Scratch
Range: Melee
Damage: 1d20+1
Attack Mod: -4
Damage Type: Physical

Features

Passives

Actions

  • Tinfoil Hat
    stress 1

    Mark a Stress to divert the conversation toward something completely irrelevant. Roll 1d4 and change the conversation to the following:

    1. A festival that originated to distract from a king's evil deeds

    2. A fruit forced to extinction because it was making commonfolk too intelligent

    3. The existence of rainbows being proof that the sky is just a big painting

    4. Birds are arcane entities used by the High Houses to spy on the commonfolk.

Reactions

  • No Hope for Humanity

    A PC attempting to move the conversation back on track must make a Presence Reaction roll. On a failure, they lose a Hope and the Theorist continues with their rant.

Evolutions

Motives & tactics

Spread Theories Investigate Strange Happenings

Experiences

  • Sticky Beak +3

Conspiracy Theorist

Tier 2 social

A strange townsfolk who will talk the ear off of anyone who is willing to listen.

Motives & Tactics: Spread Theories, Investigate Strange Happenings

Difficulty: 13 | Thresholds: 8/12 | HP: 4 | Stress: 4

ATK: -4 | Dirty Scratch: Melee | 1d20+1 Physical

Experience: Sticky Beak +3

HP:

STRESS:

Features

Tinfoil Hat - Action:
Mark a Stress to divert the conversation toward something completely irrelevant. Roll 1d4 and change the conversation to the following:
  1. A festival that originated to distract from a king's evil deeds

  2. A fruit forced to extinction because it was making commonfolk too intelligent

  3. The existence of rainbows being proof that the sky is just a big painting

  4. Birds are arcane entities used by the High Houses to spy on the commonfolk.

No Hope for Humanity - Reaction: A PC attempting to move the conversation back on track must make a Presence Reaction roll. On a failure, they lose a Hope and the Theorist continues with their rant.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.