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Crawling Claw

Adversary overview

This is a very large severed hand that can easily grab an entire head. It crawls along walls and ceilings like a spider.

Note: I do not own this content
Intent: Created for Ease of Use for Adventure Brass Heart by Gillus Baggins

Stat block

Tier
2
Type
Skulk
Difficulty
15
HP
2
Stress
2
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Grab and Squeeze
Range: Melee
Damage: 2d8+2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Climb and grab

    On a critical success, the hand climbs onto its target and grips their head. There can only be one Claw per head.

Actions

  • One The Head

    If the Claw drops by surprise onto an opponent, it makes its attack roll with advantage. On a success, it grips their head.

  • Crush Prey

    If the Claw is gripping a head, it automatically deals its damage to its prey without needing to make an attack roll, and its damage becomes direct damage.

Reactions

—

Evolutions

—

Motives & tactics

drop onto an enemy’s head knock down a target grab a head.

Experiences

  • Stealth +3

Crawling Claw

Tier 2 skulk

This is a very large severed hand that can easily grab an entire head. It crawls along walls and ceilings like a spider.

Motives & Tactics: drop onto an enemy’s head, knock down a target, grab a head.

Difficulty: 15 | Thresholds: 9/18 | HP: 2 | Stress: 2

ATK: +2 | Grab and Squeeze: Melee | 2d8+2 Physical

Experience: Stealth +3

HP:

STRESS:

Features

Climb and grab - Passive: On a critical success, the hand climbs onto its target and grips their head. There can only be one Claw per head.
One The Head - Action: If the Claw drops by surprise onto an opponent, it makes its attack roll with advantage. On a success, it grips their head.
Crush Prey - Action: If the Claw is gripping a head, it automatically deals its damage to its prey without needing to make an attack roll, and its damage becomes direct damage.

Discussion

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