Cultist-Leader
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Motives & Tactics: —
Spend 2 Fear to spotlight 1d4 allies. attacks they make while spotlighted this way deal half damage.
When you spotlight an ally within Far range, mark a stress to gain a fear
Once per scene, when the cultist-leader marks 2 or more HP, you can mark a stress to summon a Demonic Golem, which appears at Close range and is immediately spotlighted.
Tier 2 leader
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Motives & Tactics: —
Difficulty: 16 | Thresholds: 13/26 | HP: 7 | Stress: 4
ATK: +3 | Sigil-laden Staff: Far | 2d12 Magical
Experience: Fallen Lore +2, Coercion +2
HP:
STRESS:
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Motives & Tactics: —
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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