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Dead Eye

Adversaries Designed by Alex

Adversary overview

A burning mote of sunlight, trapped within the stone eye of a god.

Stat block

Tier
2
Type
Ranged
Difficulty
14
HP
4
Stress
3
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
24
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Burning Gaze
Range: Very Far
Damage: 2d12+2
Attack Mod: +3
Damage Type: Fire

Features

Passives

  • Touch of T'amok

    Characters who lose HP due to Burning Gaze or Sunstrike are set temporarily On Fire. When a creature acts while On Fire, they must take an extra 2d6 magic damage if they are still On Fire at the end of their action.

Actions

Reactions

  • Momentum

    When this adversary makes a successful Burning Gaze attack against a PC, you gain a Fear.

  • Sunstrike

    When a Burning Gaze attack strikes, all characters within Very Close range of the target must succeed on an Agility Reaction or take 2d8+2 fire damage.

Motives & tactics

Watch all Chastise intruders

Experiences

  • Watch All +3

Dead Eye

Tier 2 ranged

A burning mote of sunlight, trapped within the stone eye of a god.

Motives & Tactics: Watch all, Chastise intruders

Difficulty: 14 | Thresholds: 12/24 | HP: 4 | Stress: 3

ATK: +3 | Burning Gaze: Very Far | 2d12+2 Fire

Experience: Watch All +3

HP:

STRESS:

Features

Momentum - Reaction: When this adversary makes a successful Burning Gaze attack against a PC, you gain a Fear.
Sunstrike - Reaction: When a Burning Gaze attack strikes, all characters within Very Close range of the target must succeed on an Agility Reaction or take 2d8+2 fire damage.
Touch of T'amok - Passive: Characters who lose HP due to Burning Gaze or Sunstrike are set temporarily On Fire. When a creature acts while On Fire, they must take an extra 2d6 magic damage if they are still On Fire at the end of their action.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.