Dead Eye
Adversary overview
A burning mote of sunlight, trapped within the stone eye of a god.
Stat block
Standard attack
Features
Passives
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Touch of T'amok
Characters who lose HP due to Burning Gaze or Sunstrike are set temporarily On Fire. When a creature acts while On Fire, they must take an extra 2d6 magic damage if they are still On Fire at the end of their action.
Actions
Reactions
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Momentum
When this adversary makes a successful Burning Gaze attack against a PC, you gain a Fear.
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Sunstrike
When a Burning Gaze attack strikes, all characters within Very Close range of the target must succeed on an Agility Reaction or take 2d8+2 fire damage.
Motives & tactics
Experiences
- Watch All +3
Dead Eye
Tier 2 ranged
A burning mote of sunlight, trapped within the stone eye of a god.
Motives & Tactics: Watch all, Chastise intruders
Difficulty: 14 | Thresholds: 12/24 | HP: 4 | Stress: 3
ATK: +3 | Burning Gaze: Very Far | 2d12+2 Fire
Experience: Watch All +3
HP:
STRESS:
Features
Dead Eye
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Dead Eye Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.