Decaying Cave Creature
Cave creatures with decaying skin.
Motives & Tactics: Drink blood, eat flesh, hide in darkness
Designed by
Cave creatures with decaying skin.
The Decaying Cave Creature from the finale of the Dying Spire one shot.
The Cave Creature is defeated when they take any damage. For every 6 damage a PC deals to the Cave Creature, defeat an additional Minion within range the attack would succeed against.
Spend a Fear to choose a target and spotlight all Cave Creatures with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 6 physical damage each. Combine this damage.
Tier 2 minion
Cave creatures with decaying skin.
Motives & Tactics: Drink blood, eat flesh, hide in darkness
Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1
ATK: 0 | Teeth & Claws: Melee | 6 Physical
Experience: —
HP:
STRESS:
Cave creatures with decaying skin.
Motives & Tactics: Drink blood, eat flesh, hide in darkness
The Decaying Cave Creature from the finale of the Dying Spire one shot.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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