Defiance of Nature
An unholy fusion of flesh bones and the screams of the tormented who are still alive that wish they were dead.
Motives & Tactics: —
An unholy fusion of flesh bones and the screams of the tormented who are still alive that wish they were dead.
Defiance of nature can only attack the PC that is in front of him.
Every roll that Defiance of Nature makes, he marks a stress.
When Defiance of Nature marks his last Stress, each consumed head on its body screams in horror. Reducing the hope Dye of all PC's to d10 until Defiance of Nature is defeated.
Mark a stress to make Defiance of Nature to shift the organs in his body to face a PC within Very Close range.
Spend a fear and mark a stress to consume all "mark of gluttony" on PC's and heal Defiance of Nature fore each mark consumed
Every time Defiance of Nature makes a successful attack against a PC, that PC gets a "mark of gluttony" that is represented by a token. when the PC gets 2 marks, spend a fear to latch Defiance of Nature onto the target to start eating him. every successful attack clears a stress and an HP point from Defiance of nature, and the PC marks a stress. eating stops when the affected PC rolls a Strength roll of (15) or Defiance of Nature marks 2 HP points. "Mark of gluttony" disappears after the latched on PC is freed. there can only be 2 "mark of gluttony" active at each time. every third application of a mark, clears the first application.
Tier 2 bruiser
An unholy fusion of flesh bones and the screams of the tormented who are still alive that wish they were dead.
Motives & Tactics: —
Difficulty: 15 | Thresholds: 14/28 | HP: 7 | Stress: 5
ATK: +2 | Hands: Very Close | 2d10+3 Physical
Experience: —
HP:
STRESS:
An unholy fusion of flesh bones and the screams of the tormented who are still alive that wish they were dead.
Motives & Tactics: —
—
—
—
—
No subclasses available.
Answer any of the following, or create your own.
—
Ask one of the following, or improvise.
—
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.