Dire Cultist
Like a regular cultist, but bigger and nastier.
Motives & Tactics: Take orders, Take hits, Take people down
Designed by
Like a regular cultist, but bigger and nastier.
This adversary is from the Midnight Ride of the Have Mercy adventure frame by Almost Bedtime Theater.
Creatures Restrained by the Dire Cultist take double damage from attacks by other adversaries.
Make an attack against a target within Melee range. On a success, the target takes no damage but is Restrained and Vulnerable. The target can break free, clearing both conditions, with a successful action roll or is freed automatically if the Dire Cultist takes Major or greater damage.
Tier 1 bruiser
Like a regular cultist, but bigger and nastier.
Motives & Tactics: Take orders, Take hits, Take people down
Difficulty: 12 | Thresholds: 7/13 | HP: 7 | Stress: 3
ATK: +2 | Big Fists: Melee | 1d10+4 Physical
Experience: Bar Fighter +2
HP:
STRESS:
Like a regular cultist, but bigger and nastier.
Motives & Tactics: Take orders, Take hits, Take people down
This adversary is from the Midnight Ride of the Have Mercy adventure frame by Almost Bedtime Theater.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.