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Echo Of The Brightwing Empress (Resplendant)

Adversaries Designed by Tim Roddick-Hull

Adversary overview

A bright afterimage of the last Brightwing Empress, left to defend the vault of the palace, that has been invigorated by druidic energy.

This boss encounter is the echo of the final Brightwing Empress, left to guard her most precious treasures in the palace vault. In this final form, it should move into more aggressive tactics, swooping around the battlefield and trying to avoid being surrounded.

Stat block

Tier
2
Type
Solo
Difficulty
17
HP
7
Stress
5
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
20
Major Damage — Mark 2 HP Major
Mark 2 HP
32
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Lepidoptic Blast
Range: Far
Damage: 2d12+4
Attack Mod: +4
Damage Type: Magical

Features

Passives

  • Relentless (3)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

  • Luminous Wings

    The Echo can fly Far range without making an Agility roll.

Actions

  • Crystalline Chrysalis
    stress 1

    Mark a Stress to raise the Echo's difficulty to 22. If the Echo takes major damage, the Chrysalis shatters and the difficulty returns to normal.

  • Resplendant Aura
    stress 1

    Mark a Stress to trigger a Presence reaction roll for all enemies in close range. Any who fail gain the Aura status condition (removed when the character next spends a Hope or when Wrath Of The Thousand Eyes triggers). You gain a Fear for each failure.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

  • Wrath Of The Thousand Eyes

    When cocooned, start a countdown (6). When the countdown expires, everyone within Far range marks a Stress and makes an agility roll. On a fail, they take 2d12+10 damage, half damage on a success. Any target marked with Aura rolls their agility roll with disadvantage and marks an extra Stress, but then loses their Aura condition.

Motives & tactics

Protect Avenge

Experiences

  • Vault Guardian +3
  • Prove Your Worth +3

Echo Of The Brightwing Empress (Resplendant)

Tier 2 solo

A bright afterimage of the last Brightwing Empress, left to defend the vault of the palace, that has been invigorated by druidic energy.

Motives & Tactics: Protect, Avenge

Difficulty: 17 | Thresholds: 20 / 32 | HP: 7 | Stress: 5

ATK: +4 | Lepidoptic Blast: Far | 2d12+4 Magical

Experience: Vault Guardian +3, Prove Your Worth +3

HP:

Stress:

Features

Momentum – Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Relentless (3) – Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

Crystalline Chrysalis – Action: Mark a Stress to raise the Echo's difficulty to 22. If the Echo takes major damage, the Chrysalis shatters and the difficulty returns to normal.

Wrath Of The Thousand Eyes – Reaction: When cocooned, start a countdown (6). When the countdown expires, everyone within Far range marks a Stress and makes an agility roll. On a fail, they take 2d12+10 damage, half damage on a success. Any target marked with Aura rolls their agility roll with disadvantage and marks an extra Stress, but then loses their Aura condition.

Resplendant Aura – Action: Mark a Stress to trigger a Presence reaction roll for all enemies in close range. Any who fail gain the Aura status condition (removed when the character next spends a Hope or when Wrath Of The Thousand Eyes triggers). You gain a Fear for each failure.

Luminous Wings – Passive: The Echo can fly Far range without making an Agility roll.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.