Echo Of The Brightwing Empress (Resplendant)
Adversary overview
A bright afterimage of the last Brightwing Empress, left to defend the vault of the palace, that has been invigorated by druidic energy.
This boss encounter is the echo of the final Brightwing Empress, left to guard her most precious treasures in the palace vault. In this final form, it should move into more aggressive tactics, swooping around the battlefield and trying to avoid being surrounded.
Stat block
Standard attack
Features
Passives
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Relentless (3)
This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
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Luminous Wings
The Echo can fly Far range without making an Agility roll.
Actions
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Crystalline Chrysalisstress 1
Mark a Stress to raise the Echo's difficulty to 22. If the Echo takes major damage, the Chrysalis shatters and the difficulty returns to normal.
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Resplendant Aurastress 1
Mark a Stress to trigger a Presence reaction roll for all enemies in close range. Any who fail gain the Aura status condition (removed when the character next spends a Hope or when Wrath Of The Thousand Eyes triggers). You gain a Fear for each failure.
Reactions
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Momentum
When this adversary makes a successful attack against a PC, you gain a Fear.
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Wrath Of The Thousand Eyes
When cocooned, start a countdown (6). When the countdown expires, everyone within Far range marks a Stress and makes an agility roll. On a fail, they take 2d12+10 damage, half damage on a success. Any target marked with Aura rolls their agility roll with disadvantage and marks an extra Stress, but then loses their Aura condition.
Motives & tactics
Experiences
- Vault Guardian +3
- Prove Your Worth +3
Echo Of The Brightwing Empress (Resplendant)
Tier 2 solo
A bright afterimage of the last Brightwing Empress, left to defend the vault of the palace, that has been invigorated by druidic energy.
Motives & Tactics: Protect, Avenge
Difficulty: 17 | Thresholds: 20 / 32 | HP: 7 | Stress: 5
ATK: +4 | Lepidoptic Blast: Far | 2d12+4 Magical
Experience: Vault Guardian +3, Prove Your Worth +3
HP:
Stress:
Features
Momentum – Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Relentless (3) – Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
Crystalline Chrysalis – Action: Mark a Stress to raise the Echo's difficulty to 22. If the Echo takes major damage, the Chrysalis shatters and the difficulty returns to normal.
Wrath Of The Thousand Eyes – Reaction: When cocooned, start a countdown (6). When the countdown expires, everyone within Far range marks a Stress and makes an agility roll. On a fail, they take 2d12+10 damage, half damage on a success. Any target marked with Aura rolls their agility roll with disadvantage and marks an extra Stress, but then loses their Aura condition.
Resplendant Aura – Action: Mark a Stress to trigger a Presence reaction roll for all enemies in close range. Any who fail gain the Aura status condition (removed when the character next spends a Hope or when Wrath Of The Thousand Eyes triggers). You gain a Fear for each failure.
Luminous Wings – Passive: The Echo can fly Far range without making an Agility roll.
Echo Of The Brightwing Empress (Resplendant)
This boss encounter is the echo of the final Brightwing Empress, left to guard her most precious treasures in the palace vault. In this final form, it should move into more aggressive tactics, swooping around the battlefield and trying to avoid being surrounded.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Echo Of The Brightwing Empress (Resplendant) Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.