False Prophet
A spindly limbed spectre that robs its victims of the ability to see before it strikes
Motives & Tactics: Deceive, Act pitiful, Make connections, Feast
- Fall into a deep sleep or trance when they rest
- Experience intense dreams or hallucinations
- Must pass a Strength or Presence roll with a difficulty of 15 to wake up
- Mark a Stress whenever they take damage from the Prophet