Skip to content

Foreshadow

Adversary overview

Blots of ink that leap in and out of pages that should have its own warning.

Stat block

Tier
3
Type
Skulk
Difficulty
15
HP
6
Stress
4
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
15
Major Damage — Mark 2 HP Major
Mark 2 HP
30
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Chekhov's Gun
Range: Far
Damage: 3d8+2
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Between the Lines

    The Foreshadow is temporarily Cloaked while in an area of darkness or shadows but becomes Vulnerable when exposed to a source of light.

Actions

  • Added Tension

    Force a PC within Close range to succeed on an Instinct Reaction Roll or become a Timebomb. You can spend a Fear to force them to roll with disadvantage.

  • Cut to Tension
    fear 1

    Spend a Fear to advance the “Plot Point” Countdown by 1. 

Reactions

  • Plot Point

    Countdown (4). When the Foreshadow is in the spotlight for the first time, activate the countdown. It ticks down whenever a PC takes an action. When it triggers, the Foreshadow marks all of their remaining HP and anyone who is a Timebomb must mark that much HP.  If the Foreshadow is defeated, the countdown ends.

Evolutions

Motives & tactics

avoid being found build suspense tease Plane of Time warn of events yet to come

Experiences

  • Dramatic Irony +3

Foreshadow

Tier 3 skulk

Blots of ink that leap in and out of pages that should have its own warning.

Motives & Tactics: avoid being found, build suspense, tease Plane of Time, warn of events yet to come

Difficulty: 15 | Thresholds: 15/30 | HP: 6 | Stress: 4

ATK: +3 | Chekhov's Gun: Far | 3d8+2 Physical

Experience: Dramatic Irony +3

HP:

STRESS:

Features

Between the Lines - Passive: The Foreshadow is temporarily Cloaked while in an area of darkness or shadows but becomes Vulnerable when exposed to a source of light.
Added Tension - Action: Force a PC within Close range to succeed on an Instinct Reaction Roll or become a Timebomb. You can spend a Fear to force them to roll with disadvantage.
Cut to Tension - Action: Spend a Fear to advance the “Plot Point” Countdown by 1. 
Plot Point - Reaction: Countdown (4). When the Foreshadow is in the spotlight for the first time, activate the countdown. It ticks down whenever a PC takes an action. When it triggers, the Foreshadow marks all of their remaining HP and anyone who is a Timebomb must mark that much HP.  If the Foreshadow is defeated, the countdown ends.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.