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Frances the Dugbug Monarch

Adversary overview

An 8ft tall bloated frog-beast with a thick, wooden hide. Leaking acidic bile from its skin, and able to leap enormous distances.

Stat block

Tier
2
Type
Solo
Difficulty
16
HP
10
Stress
4
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
14
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bony Claws
Range: Very Close
Damage: 2d10+2
Attack Mod: +4
Damage Type: Physical

Features

Passives

  • Relentless (2)

    Frances can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.

  • Thick Slimy Hide

    When Frances takes physical damage, reduce the threshold by one. Also each PC within Very Close must mark an armour slot without gaining the benefits.

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Actions

  • Tongue Grab
    stress 1

    Attack a target within Far range. On a success, you may mark a Stress to Restrain the target and reel them within Melee

  • Devour

    A target Restrained by Frances must succeed on a Strength Reaction Roll or take 2d8 direct physical damage and be Devoured. Devoured targets are also Hidden and must mark a Stress to make an Action Roll. When Frances takes Severe damage, all Devoured targets are freed which ends the condition.

  • Digestion
    fear 1

    Spend a Fear to deal 2d8 direct physical damage to all Devoured targets

  • Spit Fire
    stress 1

    Spend a Fear to spit a glob of fire at a spot within Close range. Targets within Very Close of the spot must make an Agility Reaction Roll, failure: 2d20 magic damage, success: half damage.

Reactions

—

Evolutions

—

Motives & tactics

Tongue grab devour keep mobile

Experiences

  • Always Hungry +2

Frances the Dugbug Monarch

Tier 2 solo

An 8ft tall bloated frog-beast with a thick, wooden hide. Leaking acidic bile from its skin, and able to leap enormous distances.

Motives & Tactics: Tongue grab, devour, keep mobile

Difficulty: 16 | Thresholds: 14/26 | HP: 10 | Stress: 4

ATK: +4 | Bony Claws: Very Close | 2d10+2 Physical

Experience: Always Hungry +2

HP:

STRESS:

Features

Relentless (2) - Passive: Frances can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
Thick Slimy Hide - Passive: When Frances takes physical damage, reduce the threshold by one. Also each PC within Very Close must mark an armour slot without gaining the benefits.
Momentum - Passive: When this adversary makes a successful attack against a PC, you gain a Fear.
Tongue Grab - Action: Attack a target within Far range. On a success, you may mark a Stress to Restrain the target and reel them within Melee
Devour - Action: A target Restrained by Frances must succeed on a Strength Reaction Roll or take 2d8 direct physical damage and be Devoured. Devoured targets are also Hidden and must mark a Stress to make an Action Roll. When Frances takes Severe damage, all Devoured targets are freed which ends the condition.
Digestion - Action: Spend a Fear to deal 2d8 direct physical damage to all Devoured targets
Spit Fire - Action: Spend a Fear to spit a glob of fire at a spot within Close range. Targets within Very Close of the spot must make an Agility Reaction Roll, failure: 2d20 magic damage, success: half damage.

Discussion

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