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Giojo The Strong

Adversary overview

The strongest sorcerer of today.

White hair, blue eyes, and a black coat. A powerful sorcerer with a strong desire to destroy evil and protect the weak. He wears a black bandana over his eyes, which he takes off when he activates his Domain Expansion. Just a goofy lil fella.

Stat block

Tier
3
Type
Solo
Difficulty
19
HP
8
Stress
6
Attack mod
+6
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
22
Major Damage — Mark 2 HP Major
Mark 2 HP
35
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Normal Punch
Range: Melee
Damage: 3d20
Attack Mod: +6
Damage Type: Physical

Features

Passives

  • Limitless

    Giojo has a force field that stretches out the space to infinity for anything harmful. When he runs out of stress his limitless turns off.

  • Powerful Attacks

    To mark a standard attack you must mark a stress.

  • Relentless (X)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

Actions

  • Domain Expansion
    fear 3

    You can spend 3 fear to activate Giojo's domain expansion taking every enemy in the scene into a dark pocket dimension where there are 3 layers with Giojo trapped at the center with the layers forming around him. Whenever a player succeeds on an action roll against Giojo's difficulty they move to an adjacent square. His first layer has 8 squares, creatures in the first layer are considered in melee range. His second layer has 16 squares, creatures in the second layer are considered in close range. His 3rd layer has 24 squares, creatures in the third layer are considered in far range.

  • Lapse Blue
    stress 2

    While in the domain expansion he can send out his Lapse Blue for 2 stress and 1 fear, which will begin at the third layer at the start of his next turn and will move to inner layers on the start of subsequent turns until it enters the 0th layer and dissipates. Creatures can't move to layers further outward than the layer the Lapse Blue is in; creatures that end their turn in Lapse Blue take minor damage. They will take the least amount of damage by moving to the 1st layer as fast as possible.

  • Reversal Red
    stress 4

    While in his domain expansion and has ran out of stress at least once during this scene, he can send out his Reversal Red attack for 4 stress and 2 fear which will begin at the 1st layer at the start of his next turn and will move to outer layers on subsequent turns until it exits the 3rd layer and dissipates. Creatures can't move to layers farther inward than the layer the Reversal Red is in. Creatures that end their turn in Reversal Red take minor damage. They will take the least amount of damage by moving to the 3rd layer as fast as possible.

  • Black Snare

    While he is in his domain expansion he can use Black Snare which he can place on any square for 3 stress that has 2 adjacent squares on each side of their layer that do not have a Black Snare. Black Snares on the first layer and 3rd layer move one space clockwise at the start of Gojo's turn. While black snares on the second layer move counterclockwise. Creatures that walk through a black snare take minor damage. The maximum amount of Black Snares for the 1st layer is 2, the maximum for the 2nd layer is 5, and the maximum for the 3rd layer is 8.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

  • Giojo Stand
    fear 1

    While in the domain expansion whenever a creature enters melee range, Giojo can spend a fear to use a reaction to cause them to activate their highest damage dealing attack for free but he creates a spirit clone of them which STANDs in the way and also does the same attack. Whoever does the most damage loses HP based on what each individual would mark in HP but added together. After the damage has been rolled but before resolving the attack, Giojo can spend any amount of fear to add that many d12s of damage but the player can also spend any amount of hope to add that many d10s to their damage.

  • Hollow Purple

    When Lapse Blue and Reversal Red meet in the same layer they create Hollow Purple which deals severe damage to all creatures in that layer.

  • Infinite Void

    While within his domain expansion anyone without stress is unable to take any actions or move for countdown (2) which ticks down at the start of Giojo's turn by one. When it reaches 0 they recovers full stress.

Evolutions

Motives & tactics

Activate Domain Expansion Destroy Monsters

Experiences

  • Exorcise +5
  • Nah +5

Giojo The Strong

Tier 3 solo

The strongest sorcerer of today.

Motives & Tactics: Activate Domain Expansion, Destroy Monsters

Difficulty: 19 | Thresholds: 22/35 | HP: 8 | Stress: 6

ATK: +6 | Normal Punch: Melee | 3d20 Physical

Experience: Exorcise +5, Nah +5

HP:

STRESS:

Features

Limitless - Passive: Giojo has a force field that stretches out the space to infinity for anything harmful. When he runs out of stress his limitless turns off.
Powerful Attacks - Passive: To mark a standard attack you must mark a stress.
Relentless (X) - Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Giojo Stand - Reaction: While in the domain expansion whenever a creature enters melee range, Giojo can spend a fear to use a reaction to cause them to activate their highest damage dealing attack for free but he creates a spirit clone of them which STANDs in the way and also does the same attack. Whoever does the most damage loses HP based on what each individual would mark in HP but added together. After the damage has been rolled but before resolving the attack, Giojo can spend any amount of fear to add that many d12s of damage but the player can also spend any amount of hope to add that many d10s to their damage.
Hollow Purple - Reaction: When Lapse Blue and Reversal Red meet in the same layer they create Hollow Purple which deals severe damage to all creatures in that layer.
Infinite Void - Reaction: While within his domain expansion anyone without stress is unable to take any actions or move for countdown (2) which ticks down at the start of Giojo's turn by one. When it reaches 0 they recovers full stress.
Domain Expansion - Action: You can spend 3 fear to activate Giojo's domain expansion taking every enemy in the scene into a dark pocket dimension where there are 3 layers with Giojo trapped at the center with the layers forming around him. Whenever a player succeeds on an action roll against Giojo's difficulty they move to an adjacent square. His first layer has 8 squares, creatures in the first layer are considered in melee range. His second layer has 16 squares, creatures in the second layer are considered in close range. His 3rd layer has 24 squares, creatures in the third layer are considered in far range.
Lapse Blue - Action: While in the domain expansion he can send out his Lapse Blue for 2 stress and 1 fear, which will begin at the third layer at the start of his next turn and will move to inner layers on the start of subsequent turns until it enters the 0th layer and dissipates. Creatures can't move to layers further outward than the layer the Lapse Blue is in; creatures that end their turn in Lapse Blue take minor damage. They will take the least amount of damage by moving to the 1st layer as fast as possible.
Reversal Red - Action: While in his domain expansion and has ran out of stress at least once during this scene, he can send out his Reversal Red attack for 4 stress and 2 fear which will begin at the 1st layer at the start of his next turn and will move to outer layers on subsequent turns until it exits the 3rd layer and dissipates. Creatures can't move to layers farther inward than the layer the Reversal Red is in. Creatures that end their turn in Reversal Red take minor damage. They will take the least amount of damage by moving to the 3rd layer as fast as possible.
Black Snare - Action: While he is in his domain expansion he can use Black Snare which he can place on any square for 3 stress that has 2 adjacent squares on each side of their layer that do not have a Black Snare. Black Snares on the first layer and 3rd layer move one space clockwise at the start of Gojo's turn. While black snares on the second layer move counterclockwise. Creatures that walk through a black snare take minor damage. The maximum amount of Black Snares for the 1st layer is 2, the maximum for the 2nd layer is 5, and the maximum for the 3rd layer is 8.

Discussion

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