Goblin Grinmaw
Adversary overview
A scarred, sinewy goblin with jagged armor pieces and a bone.
Quick on their feet and focused on ambushing their adversaries, Goblin Grimjaws are not to be messed with.
Stat block
Standard attack
Features
Passives
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Ambush
While Hidden, make an attack against a target within Very Close range. On a success, deal 2d8+3 physical damage.
Actions
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Out of Sight
Become Hidden until after the Goblin Grimjaw’s next attack. Attacks made while Hidden from this feature have advantage.
Reactions
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Too Slow
When a PC within Melee range makes a successful attack against the Goblin Grimjaw, mark a Stress to have the Goblin move to Close range.
Motives & tactics
Experiences
Goblin Grinmaw
Tier 2 skulk
A scarred, sinewy goblin with jagged armor pieces and a bone.
Motives & Tactics: Ambush, Wound, Withdraw
Difficulty: 13 | Thresholds: 8 / 18 | HP: 4 | Stress: 4
ATK: +4 | Short Sword: Very Close | 2d6+3 Physical
Experience: —
HP:
Stress:
Features
Ambush – Passive: While Hidden, make an attack against a target within Very Close range. On a success, deal 2d8+3 physical damage.
Out of Sight – Action: Become Hidden until after the Goblin Grimjaw’s next attack. Attacks made while Hidden from this feature have advantage.
Too Slow – Reaction: When a PC within Melee range makes a successful attack against the Goblin Grimjaw, mark a Stress to have the Goblin move to Close range.
Goblin Grinmaw
Quick on their feet and focused on ambushing their adversaries, Goblin Grimjaws are not to be messed with.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Goblin Grinmaw Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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Remember to be respectful. Comments are moderated and should add to the discussion.