Greater Fire Elemental
A flying flame, raining fire from above.
Motives & Tactics: Burn, focus metal, stay far away
Designed by
A flying flame, raining fire from above.
An additional adversary that can be used for Elemental fights alongside the Greater Earth and Water Elementals in the Core Book.
The Elemental deals direct magic damage to targets wearing metal armor.
Spend a Fear to choose a point within Far range. All targets within Close range must make an Agility Reaction Roll. On a failure, a target takes 5d6+5 magic damage. On a success, a target takes half damage.
When a PC takes the spotlight within Very Close range of the Elemental, they must mark a Stress.
When a PC deals damage to the Elemental, mark a Stress to reduce the damage by 15. If the damage would be Minor, negate the damage instead.
Tier 3 ranged
A flying flame, raining fire from above.
Motives & Tactics: Burn, focus metal, stay far away
Difficulty: 17 | Thresholds: 16/29 | HP: 4 | Stress: 3
ATK: +4 | Firebolt: Far | 3d6+10 Magical
Experience: Accurate +3
HP:
STRESS:
A flying flame, raining fire from above.
Motives & Tactics: Burn, focus metal, stay far away
An additional adversary that can be used for Elemental fights alongside the Greater Earth and Water Elementals in the Core Book.
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No subclasses available.
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