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Hateling Shaman

Adversaries Designed by BerzerkNerd • Art by Art by myself AI assisted

Adversary overview

A Hateling is a small, grotesque, and agile humanoid creature with oversized heads, pointed ears, and sharp teeth.

Stat block

Tier
1
Type
Leader
Difficulty
11
HP
5
Stress
4
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
12
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Crooked Staff
Range: Close
Damage: 1D8+2
Attack Mod: 0
Damage Type: Magical

Features

Passives

Actions

  • Rally
    fear 2

    Spend 2 Fear to spotlight the Leader and up to 1d6 allies within Far range.

  • Hate Curse

    Mark a Stress and choose a target within Far range. Until the target next takes the spotlight and spends a Hope, Hateling allies attacking that target gain +1 to hit against them.

Reactions

  • Shield me!

    When the Shaman would take damage, mark a Stress and force a Hateling ally within Very Close range to take the damage instead. Does not work with Minions or Hordes.

  • Old but quick

    When the Shaman must mark one or more HP from a melee attack, he can immediately move to Close range.

Evolutions

Motives & tactics

Curses Cannibals command hatelings

Experiences

  • Swamp Dweller +2
  • Sneaky +2

Hateling Shaman

Tier 1 leader

A Hateling is a small, grotesque, and agile humanoid creature with oversized heads, pointed ears, and sharp teeth.

Motives & Tactics: Curses, Cannibals, command hatelings

Difficulty: 11 | Thresholds: 6/12 | HP: 5 | Stress: 4

ATK: 0 | Crooked Staff: Close | 1D8+2 Magical

Experience: Swamp Dweller +2, Sneaky +2

HP:

STRESS:

Features

Rally - Action: Spend 2 Fear to spotlight the Leader and up to 1d6 allies within Far range.
Hate Curse - Action: Mark a Stress and choose a target within Far range. Until the target next takes the spotlight and spends a Hope, Hateling allies attacking that target gain +1 to hit against them.
Shield me! - Reaction: When the Shaman would take damage, mark a Stress and force a Hateling ally within Very Close range to take the damage instead. Does not work with Minions or Hordes.
Old but quick - Reaction: When the Shaman must mark one or more HP from a melee attack, he can immediately move to Close range.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.