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Hellspawnling

Adversary overview

A small fiery devil-kin with a stunted tail and sharp barbs along its spine.

Throw tons of these little guys at your party. Use them as a replacement to Ranged if you need to.

Stat block

Tier
2
Type
Minion
Difficulty
12
HP
1
Stress
1
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
1
Major Damage — Mark 2 HP Major
Mark 2 HP
1
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Helldagger
Range: Melee
Damage: 4
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Minion (5)

    The Hellspawnling is defeated when they take any damage. For every 5 damage a PC deals to the Hellspawnling, defeat an additional Minion within range the attack would succeed against.

Actions

  • Group Attack
    fear 1

    Spend a Fear to choose a target and spotlight all Hellspawnlings within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 phy damage each. Combine this damage.

  • Scorching Spit

    Spit a glob of steaming hot saliva. Make a standard attack against a target within Close range. On a success, deal 2 phy damage.

Reactions

Motives & tactics

Be a nuisance Take joy in suffering Overwhelm squishy targets

Experiences

Hellspawnling

Tier 2 minion

A small fiery devil-kin with a stunted tail and sharp barbs along its spine.

Motives & Tactics: Be a nuisance, Take joy in suffering, Overwhelm squishy targets

Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1

ATK: +2 | Helldagger: Melee | 4 Physical

Experience: —

HP:

STRESS:

Features

Minion (5) - Passive: The Hellspawnling is defeated when they take any damage. For every 5 damage a PC deals to the Hellspawnling, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Hellspawnlings within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 phy damage each. Combine this damage.
Scorching Spit - Action: Spit a glob of steaming hot saliva. Make a standard attack against a target within Close range. On a success, deal 2 phy damage.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.