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Liondeer

Adversary overview

Stat block

Tier
1
Type
Skulk
Difficulty
11
HP
4
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
10
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Geweih
Range: Melee
Damage: 1d6+4
Attack Mod: +2
Damage Type: Physical

Features

Passives

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Actions

  • Goring antler attack

    Spend a Fear,to add the Bleeding condition to the target. Target must make a successful Strength roll or suffer 1D4 direct physical damage from bleeding every action. Condition clears when Target clears at least one HP.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Evolutions

—

Motives & tactics

—

Experiences

  • Swift +2

Liondeer

Tier 1 skulk

—

Motives & Tactics: —

Difficulty: 11 | Thresholds: 6/10 | HP: 4 | Stress: 3

ATK: +2 | Geweih: Melee | 1d6+4 Physical

Experience: Swift +2

HP:

STRESS:

Features

Goring antler attack - Action: Spend a Fear,to add the Bleeding condition to the target. Target must make a successful Strength roll or suffer 1D4 direct physical damage from bleeding every action. Condition clears when Target clears at least one HP.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

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