Skip to content

Liondeer

Adversaries Designed by Lutz König

Adversary overview

Stat block

Tier
1
Type
Skulk
Difficulty
11
HP
4
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
10
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Geweih
Range: Melee
Damage: 1d6+4
Attack Mod: +2
Damage Type: Physical

Features

Passives

Actions

  • Goring antler attack

    Spend a Fear,to add the Bleeding condition to the target. Target must make a successful Strength roll or suffer 1D4 direct physical damage from bleeding every action. Condition clears when Target clears at least one HP.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Experiences

  • Swift +2

Liondeer

Tier 1 skulk

Motives & Tactics:

Difficulty: 11 | Thresholds: 6/10 | HP: 4 | Stress: 3

ATK: +2 | Geweih: Melee | 1d6+4 Physical

Experience: Swift +2

HP:

STRESS:

Features

Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Goring antler attack - Action: Spend a Fear,to add the Bleeding condition to the target. Target must make a successful Strength roll or suffer 1D4 direct physical damage from bleeding every action. Condition clears when Target clears at least one HP.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.