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Lucent Eeligator

Adversary overview

A long serpentine hybrid with a scaly hide and powerful jaw.

The Eeligator from The Dying Spire One Shot.

Stat block

Tier
2
Type
Skulk
Difficulty
13
HP
4
Stress
3
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
17
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Melee
Damage: 2d8+4
Attack Mod: +3
Damage Type: Physical

Features

Passives

Actions

  • Feeding Frenzy
    fear 1

    Spend a Fear to have up to three Eeligators within Very Close range of the target move into Melee range with that target and make a standard attack. Each Eeligator makes their own attack roll. If any attacks succeed, combine their damage.

Reactions

  • Death Grip

    When the Eeligator makes a successful standard attack, you can mark a Stress to lock their jaw onto the target. The target marks an additional HP and is Restrained until the Eeligator takes Major damage or makes a standard attack against a different target. A Restrained target must mark a Stress when they fail an action roll.

  • Healing Skin

    When the Eeligator is spotlighted, you can mark 2 Stress to clear a HP.

Evolutions

Motives & tactics

Hide hunt pull them into the water

Experiences

  • Aquatic +3

Lucent Eeligator

Tier 2 skulk

A long serpentine hybrid with a scaly hide and powerful jaw.

Motives & Tactics: Hide, hunt, pull them into the water

Difficulty: 13 | Thresholds: 10/17 | HP: 4 | Stress: 3

ATK: +3 | Bite: Melee | 2d8+4 Physical

Experience: Aquatic +3

HP:

STRESS:

Features

Feeding Frenzy - Action: Spend a Fear to have up to three Eeligators within Very Close range of the target move into Melee range with that target and make a standard attack. Each Eeligator makes their own attack roll. If any attacks succeed, combine their damage.
Death Grip - Reaction: When the Eeligator makes a successful standard attack, you can mark a Stress to lock their jaw onto the target. The target marks an additional HP and is Restrained until the Eeligator takes Major damage or makes a standard attack against a different target. A Restrained target must mark a Stress when they fail an action roll.
Healing Skin - Reaction: When the Eeligator is spotlighted, you can mark 2 Stress to clear a HP.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.