Manacryst Warden
Bulky, shield-legged rock beast with a soft underbelly.
Motives & Tactics: Anchor, Protect, Charge
Bulky, shield-legged rock beast with a soft underbelly.
The Warden has high difficulty for Tier 1 but hitting them from behind gives it’s Difficulty -2, meaning It can be used as a guardian for Ranged adversaries, since it can tank hits from the front very well.
Targets who mark HP from the Warden's standard attack are knocked back to Very Close range. If a target is knocked into a solid object or another creature, they take an extra 1d6 damage (combine the damage).
The Warden has Difficulty of -2 on an attack targeting from behind.
Warden anchors itself into the ground, forming a huge shield in front of itself with its front legs. It is able to rotate itself but not move. Charging Beetle can be used as it's next attack.
Mark a Stress to charge through a group within Close range and make an attack against all targets in the Warden's path. Targets the Warden succeeds against take 1d6+5 physical damage and are knocked back to Very Far range. If a target is knocked into a solid object or another creature, they take an extra 1d6 damage (combine the damage).
Tier 1 bruiser
Bulky, shield-legged rock beast with a soft underbelly.
Motives & Tactics: Anchor, Protect, Charge
Difficulty: 14 | Thresholds: 8/14 | HP: 6 | Stress: 2
ATK: +1 | Stone Jab: Very Close | 1d8+1 Physical
Experience: Mana Detection +2
HP:
STRESS:
Bulky, shield-legged rock beast with a soft underbelly.
Motives & Tactics: Anchor, Protect, Charge
The Warden has high difficulty for Tier 1 but hitting them from behind gives it’s Difficulty -2, meaning It can be used as a guardian for Ranged adversaries, since it can tank hits from the front very well.
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No subclasses available.
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