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Manifested Nightmare

Adversary overview

A PC's fear manifested to strike terror into their hearts

Stat block

Tier
1
Type
Standard
Difficulty
11
HP
4
Stress
2
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
11
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Shadow Claws
Range: Melee
Damage: 1d8+1
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Fear Manifest

    While within Close range, if the GM knows a PC's hidden fear then that PC's Hope die is a d10.

Actions

—

Reactions

  • Terrifying Strike
    stress 1

    Mark a Stress to attack a target within Melee range, dealing 1d4+4 physical damage and the target must succeed on a Presence Reaction Roll or their Evasion is halved until they roll with Hope.

Evolutions

—

Motives & tactics

Intimidate pursue terrify

Experiences

—

Manifested Nightmare

Tier 1 standard

A PC's fear manifested to strike terror into their hearts

Motives & Tactics: Intimidate, pursue, terrify

Difficulty: 11 | Thresholds: 8/11 | HP: 4 | Stress: 2

ATK: +2 | Shadow Claws: Melee | 1d8+1 Physical

Experience: —

HP:

STRESS:

Features

Fear Manifest - Passive: While within Close range, if the GM knows a PC's hidden fear then that PC's Hope die is a d10.
Terrifying Strike - Reaction: Mark a Stress to attack a target within Melee range, dealing 1d4+4 physical damage and the target must succeed on a Presence Reaction Roll or their Evasion is halved until they roll with Hope.

Discussion

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