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Myconid Sovereign

Adversaries Designed by Wine Player

Adversary overview

A fungril warped by the Underdark.

Communicated with others via spores in the air. Assumed to be friendly to PCs and not stick around.

Stat block

Tier
2
Type
Support
Difficulty
14
HP
5
Stress
4
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
20
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Fists
Range: Melee
Damage: 2d4+3
Attack Mod: 0
Damage Type: Physical

Features

Passives

Actions

  • Hallucination Spores
    fear 1

    Mark a stress. A creature within very close range of the Myconid must make a Reaction Agility roll or become trapped in a hallucinating daze. While hallucinating, the target is restrained and Vulnerable until they succeed on an Instinct Roll.

  • Animating Spores
    stress 2

    The Myconid targets up to 4 corpses within Very Close distance of it. The corpses are re-animated as Shambling Zombies.

Reactions

Motives & tactics

Protect the colony Confuse Escape

Experiences

  • Natures friend +2
  • Underdark explorer +2

Myconid Sovereign

Tier 2 support

A fungril warped by the Underdark.

Motives & Tactics: Protect the colony, Confuse, Escape

Difficulty: 14 | Thresholds: 10/20 | HP: 5 | Stress: 4

ATK: 0 | Fists: Melee | 2d4+3 Physical

Experience: Natures friend +2, Underdark explorer +2

HP:

STRESS:

Features

Hallucination Spores - Action: Mark a stress. A creature within very close range of the Myconid must make a Reaction Agility roll or become trapped in a hallucinating daze. While hallucinating, the target is restrained and Vulnerable until they succeed on an Instinct Roll.
Animating Spores - Action: The Myconid targets up to 4 corpses within Very Close distance of it. The corpses are re-animated as Shambling Zombies.

Discussion

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