Myconid Sovereign
Adversary overview
A fungril warped by the Underdark.
Communicated with others via spores in the air. Assumed to be friendly to PCs and not stick around.
Stat block
Standard attack
Features
Passives
Actions
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Hallucination Sporesfear 1
Mark a stress. A creature within very close range of the Myconid must make a Reaction Agility roll or become trapped in a hallucinating daze. While hallucinating, the target is restrained and Vulnerable until they succeed on an Instinct Roll.
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Animating Sporesstress 2
The Myconid targets up to 4 corpses within Very Close distance of it. The corpses are re-animated as Shambling Zombies.
Reactions
Motives & tactics
Experiences
- Natures friend +2
- Underdark explorer +2
Myconid Sovereign
Tier 2 support
A fungril warped by the Underdark.
Motives & Tactics: Protect the colony, Confuse, Escape
Difficulty: 14 | Thresholds: 10/20 | HP: 5 | Stress: 4
ATK: 0 | Fists: Melee | 2d4+3 Physical
Experience: Natures friend +2, Underdark explorer +2
HP:
STRESS:
Features
Myconid Sovereign
Communicated with others via spores in the air. Assumed to be friendly to PCs and not stick around.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Myconid Sovereign Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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Remember to be respectful. Comments are moderated and should add to the discussion.