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Nepac, Accursed Moon

Adversaries Designed by Alex • Art by Curse of the Dead Gods

Adversary overview

An ancient hero, wielding a sacred moonlit blade, corrupted in death into a two-faced monster.

Stat block

Tier
2
Type
Solo
Difficulty
15
HP
7
Stress
5
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
14
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Moonblade
Range: Melee
Damage: 2d8+4
Attack Mod: +4
Damage Type: Physical

Features

Passives

  • Relentless (3)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

  • Eyes of the Moon

    Nepac can see through any magical or non-magical darkness.

  • Shroud of Night

    Within Extreme range of Nepac, the world is shrouded in darkness, imposing a Disadvantage on appropriate rolls. A lantern or torch can illuminate out to Very Close range; a very bright light can illuminate out to Close Range.

    While within the darkness, and not illuminated, Nepac is Cloaked. When Nepac makes an attack against an enemy within the darkness, add +1d8 damage.

  • False Dawn

    When Nepac marks their 3rd or 6th HP, remove all temporary Conditions, prevent any further damage, gain 2 Fear and replace Nepac, Accursed Moon with Litz, Accursed Sun. Then, use Jewels of Fire.

Actions

  • Nightcutter

    Spend 1 Fear, and make a Moonblade attack against all chosen targets within Very Close range. Additionally, all sources of light within Very Close range are snuffed out, unless 1 Hope is spent by a light's holder to keep it alight.

  • Shadowed Step

    Spend 1 Fear to teleport to within Melee range of an opponent, then make a Moonblade attack, or use Nightcutter.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Pick off the weak Mock the living Whisper to his sister

Experiences

  • Assassinate +2
  • Terrorize +2
  • Pursue +2

Nepac, Accursed Moon

Tier 2 solo

An ancient hero, wielding a sacred moonlit blade, corrupted in death into a two-faced monster.

Motives & Tactics: Pick off the weak, Mock the living, Whisper to his sister

Difficulty: 15 | Thresholds: 14/26 | HP: 7 | Stress: 5

ATK: +4 | Moonblade: Melee | 2d8+4 Physical

Experience: Assassinate +2, Terrorize +2, Pursue +2

HP:

STRESS:

Features

Relentless (3) - Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Eyes of the Moon - Passive: Nepac can see through any magical or non-magical darkness.
Shroud of Night - Passive: Within Extreme range of Nepac, the world is shrouded in darkness, imposing a Disadvantage on appropriate rolls. A lantern or torch can illuminate out to Very Close range; a very bright light can illuminate out to Close Range.

While within the darkness, and not illuminated, Nepac is Cloaked. When Nepac makes an attack against an enemy within the darkness, add +1d8 damage.

Nightcutter - Action: Spend 1 Fear, and make a Moonblade attack against all chosen targets within Very Close range. Additionally, all sources of light within Very Close range are snuffed out, unless 1 Hope is spent by a light's holder to keep it alight.
Shadowed Step - Action: Spend 1 Fear to teleport to within Melee range of an opponent, then make a Moonblade attack, or use Nightcutter.
False Dawn - Passive: When Nepac marks their 3rd or 6th HP, remove all temporary Conditions, prevent any further damage, gain 2 Fear and replace Nepac, Accursed Moon with Litz, Accursed Sun. Then, use Jewels of Fire.

Discussion

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