Reanimated Companion (Mastered)
Designed by
Adversary overview
A companion brought back with necromancy, some stitching, and mad science.
The specialized statblock to go with the converted Reanimator Artificer subclass I’ve created and converted from Horror’s Within.
Stat block
Standard attack
Features
Passives
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My Master is Wise
You add your Knowledge score to the reanimated companion's damage roll.
Actions
Reactions
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Death Burst
The companion explodes when it dies. All creatures within Very Close range must make an Agility reaction roll (11). On a failure, creatures take 4d4 magical damage. On a Success, creatues take half damage.
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Abhorred
After a successful attack with the companion, mark a Stress to push the target back to Close range.
Motives & tactics
Experiences
Reanimated Companion (Mastered)
Tier 1 support
A companion brought back with necromancy, some stitching, and mad science.
Motives & Tactics: Defend, Protect, Patrol, Attack
Difficulty: 10 | Thresholds: 5/9 | HP: 5 | Stress: 4
ATK: +1 | Dreadful Swipe: Melee | 1d6 Physical
Experience: —
HP:
STRESS:
Features
Reanimated Companion (Mastered)
The specialized statblock to go with the converted Reanimator Artificer subclass I’ve created and converted from Horror’s Within.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Reanimated Companion (Mastered) Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.