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Saint Wendelgard

Adversaries Designed by Casey Scott • Art by Nicholas “Rookzer0”

Adversary overview

Their vestments hang in tatters, glowing with fissures of cold, pale fire that crawl across resurrected form. Eyes burning like ghostly lanterns above the exposed bone of hanging jaw.

Saint Wendelgard rises from their tomb in a shroud of pale fire, once-sacred vestments now flickering with necrotic light. They seek to “complete their mission” with terrifying zeal, offering salvation through obliteration.

Stat block

Tier
2
Type
Solo
Difficulty
15
HP
8
Stress
5
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
25
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Cleansing Fire
Range: Far
Damage: 2d6+4
Attack Mod: +2
Damage Type: Magical

Features

Passives

  • Relentless

    Saint Wendelgard can be spotlighted up to two times per turn. Spend Fear as usual to spotlight them.

Actions

  • Unholy Brand
    fear 1

    Spend a Fear to make an attack against all enemies within Far range. Targets Wendelgard succeeds against take 2d8+2 magical damage and are “branded” until they succeed on an instinct roll (14). While “branded”, a target is vulnerable and all abilities that cost Hope or Stress cost one more.

Reactions

  • Fiery Escape
    stress 1

    If Wendelgard has marked at least half his HP, he may mark a Stress when hit in order to teleport to any point within Far range. Any PC’s within very close range of his initial location, take 2d4+4 direct damage.

Motives & tactics

Cleanse Exact Revenge Punish

Experiences

  • Vengeful +2

Saint Wendelgard

Tier 2 solo

Their vestments hang in tatters, glowing with fissures of cold, pale fire that crawl across resurrected form. Eyes burning like ghostly lanterns above the exposed bone of hanging jaw.

Motives & Tactics: Cleanse, Exact Revenge, Punish

Difficulty: 15 | Thresholds: 12/25 | HP: 8 | Stress: 5

ATK: +2 | Cleansing Fire: Far | 2d6+4 Magical

Experience: Vengeful +2

HP:

STRESS:

Features

Relentless - Passive: Saint Wendelgard can be spotlighted up to two times per turn. Spend Fear as usual to spotlight them.
Unholy Brand - Action: Spend a Fear to make an attack against all enemies within Far range. Targets Wendelgard succeeds against take 2d8+2 magical damage and are “branded” until they succeed on an instinct roll (14). While “branded”, a target is vulnerable and all abilities that cost Hope or Stress cost one more.
Fiery Escape - Reaction: If Wendelgard has marked at least half his HP, he may mark a Stress when hit in order to teleport to any point within Far range. Any PC’s within very close range of his initial location, take 2d4+4 direct damage.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.