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Shtrigak Witch

Adversary overview

An ancient witch who infiltrates the dreams of children and saps them of their life force for herself using tentacles that creep from her mouth.

An ancient witch who infiltrates the dreams of children and saps them of their life force for herself.

Stat block

Tier
2
Type
Solo
Difficulty
14
HP
7
Stress
4
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
14
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Creeping Tentacles
Range: Very Close
Damage: 2d8+2
Attack Mod: +2
Damage Type: Magical

Features

Passives

  • Witch Barrier

    This adversary has resistance to magic damage.

Actions

  • Drain Essence
    fear 1

    Spend a Fear to choose up to three PCs. Each target takes 4d6 magic damage.

  • Dream Petal Poison
    fear 1

    When this adversary succeeds on a standard attack, you can spend a Fear to make the target Sleepy until the target takes damage. While Sleepy, the target must make a Presence Reaction Roll before they make an action roll. On a failure, they must mark 2 Stress or fall asleep until they take damage.

  • Turn Invisible
    stress 1

    Mark a Stress to make this adversary Hidden until they make an action roll or take damage.

Reactions

  • Vexing Word
    stress 1

    After a PC makes a roll, you can mark a Stress to force them to reroll it. This feature can’t be used if the PC critically succeeds.

  • Final Transformation

    When this adversary marks their last HP, replace them with the Shtrigak Moth and immediately spotlight them.

Evolutions

—

Motives & tactics

Consume Disrupt Transform

Experiences

  • Move By Shadow +3

Shtrigak Witch

Tier 2 solo

An ancient witch who infiltrates the dreams of children and saps them of their life force for herself using tentacles that creep from her mouth.

Motives & Tactics: Consume, Disrupt, Transform

Difficulty: 14 | Thresholds: 14/26 | HP: 7 | Stress: 4

ATK: +2 | Creeping Tentacles: Very Close | 2d8+2 Magical

Experience: Move By Shadow +3

HP:

STRESS:

Features

Witch Barrier - Passive: This adversary has resistance to magic damage.
Drain Essence - Action: Spend a Fear to choose up to three PCs. Each target takes 4d6 magic damage.
Dream Petal Poison - Action: When this adversary succeeds on a standard attack, you can spend a Fear to make the target Sleepy until the target takes damage. While Sleepy, the target must make a Presence Reaction Roll before they make an action roll. On a failure, they must mark 2 Stress or fall asleep until they take damage.
Turn Invisible - Action: Mark a Stress to make this adversary Hidden until they make an action roll or take damage.
Vexing Word - Reaction: After a PC makes a roll, you can mark a Stress to force them to reroll it. This feature can’t be used if the PC critically succeeds.
Final Transformation - Reaction: When this adversary marks their last HP, replace them with the Shtrigak Moth and immediately spotlight them.

Discussion

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