Sky Manta
Designed by
Adversary overview
A large manta-like creature that soars through the skies of Lake Clarandwell, only stopping to swoop down and grab its latest prey.
Stat block
Standard attack
Features
Passives
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Relentless (2)
This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
Actions
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Swooping Embracefear 1
Spend a Fear to have the Manta make an attack roll against a target within Far distance. On a success, the target is Restrained, Vulnerable, and taken by the Manta into the air. On a future Spotlight the Manta may either try to eat the target (making an attack with advantage) or it can drop the target - dealing 2d20 damage if dropped from Very Far range or half that if dropped from Far range or closer.
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Skywave Spoutfear 2
Spend two Fear to have the Manta spin up a water spout from the lake into the air. Any target within Close range must make an Agility Reaction Roll or take 4d8 magic damage and be Vulnerable until they break free of the vortex with a suitable ability check.
Reactions
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Momentum
When the Manta makes a successful attack, you gain a Fear.
Motives & tactics
Experiences
- Soar and Strike +3
Sky Manta
Tier 3 solo
A large manta-like creature that soars through the skies of Lake Clarandwell, only stopping to swoop down and grab its latest prey.
Motives & Tactics: Soar, Hunt
Difficulty: 18 | Thresholds: 24/42 | HP: 10 | Stress: 5
ATK: +5 | Wide Bite: Very Close | 3d12+5 Physical
Experience: Soar and Strike +3
HP:
STRESS:
Features
Sky Manta
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Sky Manta Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.