Spitter Plant
A large plant with many pipe-like seed pods, able to shoot its seeds at moving targets.
Motives & Tactics: Ambush, Aim, Propagate
A large plant with many pipe-like seed pods, able to shoot its seeds at moving targets.
Since Spitter Plants cannot move, consider using them together with adversaries that can keep PCs from getting closer.
Spitter Plant cannot move or be moved.
When the Spitter Plant is defeated by non-Severe damage make an attack against all targets within Very Close range. Targets the Plant succeeds against take 2d6 physical damage and are knocked back to close range.
Tier 1 ranged
A large plant with many pipe-like seed pods, able to shoot its seeds at moving targets.
Motives & Tactics: Ambush, Aim, Propagate
Difficulty: 11 | Thresholds: 5/9 | HP: 3 | Stress: 3
ATK: +2 | Seed Pod: Far | 1d10+3 Physical
Experience: Motion Sense +2, Camouflage +2
HP:
STRESS:
A large plant with many pipe-like seed pods, able to shoot its seeds at moving targets.
Motives & Tactics: Ambush, Aim, Propagate
Since Spitter Plants cannot move, consider using them together with adversaries that can keep PCs from getting closer.
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No subclasses available.
Answer any of the following, or create your own.
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