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Starving Damned

Adversary overview

These shriveled human silhouettes wander in agony, attacking anything nearby. Some have swollen, starving bellies; others drag their intestines along the ground.

Note: I do not own this content
Intent: Created for Ease of Use for Adventure Brass Heart by Gillus Baggins

These poor souls are nothing more than human silhouettes, thin and shriveled. They wander aimlessly, writhing in their torment, and attack anything that passes within Melee range. Some have enormous bellies from starvation, others have their intestines dragging on the ground

Stat block

Tier
2
Type
Standard
Difficulty
14
HP
4
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Melee
Damage: 2d8+2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Cursed Power

    Choose a special attack for each Damned:

  • (1) Frenzy

    The damned makes its attacks with advantage, but it is always Vulnerable.

Actions

  • (2) Intestinal Projection
    stress 1

    The damned attacks its enemies by projecting an acidic liquid from its disease-swollen belly. For 1 Stress, all targets within Very Close range must make a Finesse reaction roll (14). On a failure, they take 2d6+2 direct magic damage. On a success, they take no damage.

  • (3) Explosive
    fear 1

    Spend 1 Fear to prepare the Damned’s explosion. The next time it takes damage or the next time a PC makes a roll with Fear, it explodes. All creatures within Close range take 4d6 magic damage unless they succeed on an Agility reaction roll (14). On a success, creatures take half damage.

Reactions

  • (4) Acid Blood

    When a character damages the Damned in Melee, they are hit by its acid blood. They must immediately mark 1 Armor slot or 1 Hit Point.

Evolutions

—

Motives & tactics

attack exact revenge devour.

Experiences

—

Starving Damned

Tier 2 standard

These shriveled human silhouettes wander in agony, attacking anything nearby. Some have swollen, starving bellies; others drag their intestines along the ground.

Motives & Tactics: attack, exact revenge, devour.

Difficulty: 14 | Thresholds: 9/18 | HP: 4 | Stress: 3

ATK: +2 | Bite: Melee | 2d8+2 Physical

Experience: —

HP:

STRESS:

Features

Cursed Power - Passive: Choose a special attack for each Damned:
(1) Frenzy - Passive: The damned makes its attacks with advantage, but it is always Vulnerable.
(2) Intestinal Projection - Action: The damned attacks its enemies by projecting an acidic liquid from its disease-swollen belly. For 1 Stress, all targets within Very Close range must make a Finesse reaction roll (14). On a failure, they take 2d6+2 direct magic damage. On a success, they take no damage.
(3) Explosive - Action: Spend 1 Fear to prepare the Damned’s explosion. The next time it takes damage or the next time a PC makes a roll with Fear, it explodes. All creatures within Close range take 4d6 magic damage unless they succeed on an Agility reaction roll (14). On a success, creatures take half damage.
(4) Acid Blood - Reaction: When a character damages the Damned in Melee, they are hit by its acid blood. They must immediately mark 1 Armor slot or 1 Hit Point.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.