The Hungry Maw
A writhing mass of tentacles hidden beneath the surface of water or rocks
Motives & Tactics: Grasp and consume, remain hidden
Designed by
A writhing mass of tentacles hidden beneath the surface of water or rocks
The Maw starts the scene with a Tentacle Counter on it for each PC. While it has any Tentacle Counters on it, it's Hidden to any creature above the surface of the water and can't mark its last HP. When the Maw takes Major or greater damage, it loses a Tentacle Counter.
The Maw can be spotlighted x times (minimum 1), where x is the number of Tentacle counters on it. Spend Fear as usual.
Successful attack = gain a Fear
If the Maw has any marked HP, spend a Fear to clear a HP and grow two tentacles
Spend a Fear to swallow a Grappled target. They are no longer Grappled and are Swallowed instead. A Swallowed target is Restrained and Hidden, and marks an HP or Armour slot whenever they take the spotlight.
Mark a Stress to digest a Swallowed creature, they make a Strength Reaction roll. Failure: they take 2d12+4 damage. Success: they mark an Armour slot.
When the Maw makes a successful attack against a target, you may mark a Stress to temporarily Grapple the target and pull them within Very Close range towards the Maw's body. A Grappled target is Restrained and Vulnerable.
Tier 2 solo
A writhing mass of tentacles hidden beneath the surface of water or rocks
Motives & Tactics: Grasp and consume, remain hidden
Difficulty: 15 | Thresholds: 14/26 | HP: 10 | Stress: 5
ATK: +4 | Grasping Tentacles: Very Close | 2d10+2 Physical
Experience: Always Hungry +2
HP:
STRESS:
A writhing mass of tentacles hidden beneath the surface of water or rocks
Motives & Tactics: Grasp and consume, remain hidden
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No subclasses available.
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