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Webspitter Spiderling

Adversary overview

A fragile human-sized spider.

A fragile human-sized spider.

All credits go to Alan Tucker and Chris Davidson

Stat block

Tier
2
Type
Ranged
Difficulty
13
HP
4
Stress
3
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Silk Spitter
Range: Far
Damage: 2d10+3
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Weaver's Aim

    The Webspitter has advantage against targets who are Restrained.

Actions

  • Spit Webs
    stress 1

    Mark a Stress and choose a point within Far range. All targets within a Very Close range of that point must make an Agility Reaction Roll (14). Targets who fail are Restrained by a web until they break free with a successful Strength Roll. Targets who succeed are moved out of the area.

  • Paralytic Venom
    fear 1

    Spend a Fear to make an attack against a target within Far range. On a success, the target takes 2d8+6 direct physical damage and is Vulnerable until the end of the scene.

Reactions

—

Evolutions

—

Motives & tactics

stay out of the fray Restrain Protect Lair

Experiences

  • Hunter +3

Webspitter Spiderling

Tier 2 ranged

A fragile human-sized spider.

Motives & Tactics: stay out of the fray, Restrain, Protect Lair

Difficulty: 13 | Thresholds: 6/16 | HP: 4 | Stress: 3

ATK: +3 | Silk Spitter: Far | 2d10+3 Physical

Experience: Hunter +3

HP:

STRESS:

Features

Weaver's Aim - Passive: The Webspitter has advantage against targets who are Restrained.
Spit Webs - Action: Mark a Stress and choose a point within Far range. All targets within a Very Close range of that point must make an Agility Reaction Roll (14). Targets who fail are Restrained by a web until they break free with a successful Strength Roll. Targets who succeed are moved out of the area.
Paralytic Venom - Action: Spend a Fear to make an attack against a target within Far range. On a success, the target takes 2d8+6 direct physical damage and is Vulnerable until the end of the scene.

Discussion

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