Witherbeast
A green beast of unnatural proportions that hunts and feeds on unsuspecting victims.
Motives & Tactics: Stalk, Prowl, Hunt
Designed by
A green beast of unnatural proportions that hunts and feeds on unsuspecting victims.
The Witherbeast arises from the sordid ground near burgeoning conflict. Spirits of dead flora and fauna inhabit this vessel of violence. It calls to the world as a result of the ensuing war between the Witherwild and Haven. It snarls and growls with contempt at this seemingly endless conflict, wishing only to return its surrounds to a relative peace; where it could finally rest. There is no reasoning with the Witherbeast, it acts with brutal finality against any that would move into it’s territory – a desperate act of malice and brutal prejudice.
You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.
When the Witherbeast acts, you can mark a Stress to become Cloaked and clear a Hit Point. (While Cloaked you remain unseen if you are stationary when a PC moves to where they would normally see you. After you make an attack or end a move within line of sight of a PC, you are no longer Cloaked)
When the Witherbeast acts, you can spend a Fear to create a countdown. Place a Stalker Die on this sheet as a d4 with the 1 facing up; when the Witherbeast becomes Hidden, a PC makes a successful attack against the Witherbeast or a PC decides to moves to Very Far range from the Witherbeast, increase the Stalker Die value by 1. When it reaches it's maximum value, you automatically succeed on an attack against a target of your choice within Very Far range, dealing 1d20+10 magic damage. The Witherbeast then appears in Melee range of that target.
Tier 2 solo
A green beast of unnatural proportions that hunts and feeds on unsuspecting victims.
Motives & Tactics: Stalk, Prowl, Hunt
Difficulty: 15 | Thresholds: 14/20 | HP: 8 | Stress: 4
ATK: +3 | Murder of Crows: Far | 1d10+8 Magical
Experience: Mythic Hunter +3, Creature of the Night +3
HP:
STRESS:
A green beast of unnatural proportions that hunts and feeds on unsuspecting victims.
Motives & Tactics: Stalk, Prowl, Hunt
The Witherbeast arises from the sordid ground near burgeoning conflict. Spirits of dead flora and fauna inhabit this vessel of violence. It calls to the world as a result of the ensuing war between the Witherwild and Haven. It snarls and growls with contempt at this seemingly endless conflict, wishing only to return its surrounds to a relative peace; where it could finally rest. There is no reasoning with the Witherbeast, it acts with brutal finality against any that would move into it’s territory – a desperate act of malice and brutal prejudice.
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No subclasses available.
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