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Young Amphipteres

Adversary overview

A group of young and energetic amphiptheres, with poisonless stingers but numerous sharp teeth.

Stat block

Tier
2
Type
Horde
Difficulty
14
HP
6
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
11
Major Damage — Mark 2 HP Major
Mark 2 HP
20
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bites
Range: Melee
Damage: 2d8+6
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Horde

    When the Amphipteres have marked half or more of their HP, their standard attack deals 2d4+3 physical damage instead.

  • Circling Prey

    All targets within Close range have disadvantage on attacks against allies other than the Young Amphipteres themselves, and if an attack against another allies misses because of this effect, you gain a Fear.

Actions

—

Reactions

—

Evolutions

—

Motives & tactics

Harass play with their food

Experiences

  • Young and Wild +2

Young Amphipteres

Tier 2 horde (1/HP)

A group of young and energetic amphiptheres, with poisonless stingers but numerous sharp teeth.

Motives & Tactics: Harass, play with their food

Difficulty: 14 | Thresholds: 11/20 | HP: 6 | Stress: 3

ATK: +1 | Bites: Melee | 2d8+6 Physical

Experience: Young and Wild +2

HP:

STRESS:

Features

Horde - Passive: When the Amphipteres have marked half or more of their HP, their standard attack deals 2d4+3 physical damage instead.
Circling Prey - Passive: All targets within Close range have disadvantage on attacks against allies other than the Young Amphipteres themselves, and if an attack against another allies misses because of this effect, you gain a Fear.

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