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About this class

Alchemists use their study of magic and nature to create potions or change objects into different things. They support their allies and blur the lines between any class. His Hope feature is to einer use his knowledge of potions to upgrade the potency or to use his hill in transmutation to transmute it to a better one.

Domains

Core domain
Codex
Core domain
Sage

Starting stats

Evasion
10
Hit points
6

Hope feature

Increase Potency
Spend 3 Hope to increase the potency of a health or stamina potion by one threshold (i.e. minor to regular, regular to major)

Class features

  • Resource Creation

    As a downtime move you can create the required resource for your choosen subclass (vials for Apothecary, runestones for Transmuter). You can create 2 per long rest and one per short rest. Place tokens on your character sheet to track them.

Class items

  • An alchemical set or a Grimoir of recipies

Character questions

Background prompts

  1. Once during your study of alchemy you made a terrible mistake. What happened and how did it change you?
  2. You have an alchemical goal in mind that you need to attain. What is it and why is it important?
  3. Your teacher once told you about a secret and forbidden formula. Why did he break his silence for you?

Connection prompts

  1. I once helped you out with my alchemy. How did I do that?
  2. I told you one day I would need your help with something. What did I ask you for?
  3. You once told me you didn't trust alchemy. Why?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.