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Artificer

Classes Designed by DM POLMOHARA • Art by Polmohara

About this class

You aim to better your knowledge with Invention and Innovation, you aim to be the wise one in the battlefield

Domains

Core domain
Codex
Homebrew domain
Gear

Starting stats

Evasion
10
Hit points
5

Hope feature

Grease Up
Spend 3 Hope and Clear 2 Stress and 1 Armor Slot or 2 Armor Slot and 1 Stress

Class features

  • Right Tool for the Job

    You create specific tool to enhance ability.
    Write the name of tool/s provided in the space provided
    You have a number of Tools equal to your Tier.
    Once per Tool per Session. When you do an Action Roll you may add 1d4 to the Roll assuming it involves the tool on the Roll
    Since this is a Tool, you can give this to an Ally for their utilization, but that Tool can only be used once per Session

Class items

  • A Music Box or a Multi Tool

Character questions

Background prompts

  1. What is the reason you live a life of innovation and crafting?
  2. What a failed crafting you have done?
  3. To you what is your ultimate invention or discovery?

Connection prompts

  1. How did you help another member of the party with your craft?
  2. A member of your party that knows your failure? A member of your party that knows your goal?
  3. Did your research and discovery went overboard? What does the party think of it?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.