Skip to content

About this class

Swear a vow to crusade against or redeem others. The Champion is a devout fighter blending their own combat skill, with divine magic, and honour based conviction. Their bodies are vessels for the vows they have made.

Domains

Core domain
Splendor
Homebrew domain

Starting stats

Evasion
9
Hit points
7

Hope feature

Lay on Hands
Spend 3 Hope to Clear a Hit Point or a Stress from an ally within Melee range of you.

Class features

  • Holy Aura

    You gain an Aura that emanates around you out to Very Close range. Once per rest you may mark a Stress to make the aura provide the following benefit: you and all allies gain advantage on Reaction Rolls. The benefit lasts until the end of the scene.

  • Divine Sense

    Spend a Hope to extend your senses and detect if there are any creatures of alien, celestial, fey, or undead origin within Very Far range of you.

Class items

  • A helmet that represents you and your personality.
  • A scroll of parchment on which is scrawled your sacred vows.

Character questions

Background prompts

  1. What deceptively small action are you surprised people remember you for?
  2. Where were you when you swore your vows?
  3. What is the closest you have been to death?

Connection prompts

  1. What do I do that consistently irritates you?
  2. What promise binds us?
  3. How have I accidentally impressed you?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.