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Duelist (v0.6)

About this class

“They duel. Thats what they do. That’s ALL they do. They’re duelists.”

Will Scarlett’s Duelist version 0.6

Domains

Core domain
Grace
Core domain
Blade

Starting stats

Evasion
12
Hit points
5

Hope feature

Perfect Parry
Spend 3 Hope when successfully attacked to interrupt your attackers turn and instead make a single attack of your own against them.

Class features

  • Student of the Sword

    Gain access to the following six styles. When you take the spotlight, you can change your style and gain it‘s benefits.

  • Water Style

    When you roll to attack, you may raise or lower the result of one of your die by one. In addition you may spend 1 stress to switch your stance instantly.

  • Fire

    You may add a number of d6’s equal to your tier to your damage rolls

  • Earth

    When attacked, make a reaction roll using your weapons’ trait. On a success, roll your weapons damage dice and reduce the damage by its result

  • Lightning

    Instead of a normal attack roll, you may make three attack rolls to a target or targets in range of you, and instead of rolling damage, deal 1 HP damage to each of them for each success.

  • Wind

    Whenever an enemy within very close range would move, you may move with them, remaining within very close range of their endpoint. In addition, gain +2 evasion.

  • Wood

    You can spend 2 Hope to recover 2 Stress.

Class items

Character questions

Background prompts

Connection prompts

Discussion

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