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About this class

Domains

Core domain
Grace
Homebrew domain

Starting stats

Evasion
12
Hit points
5

Hope feature

Magician's Secret
Spend 3 Hope to have a small object you can see within Far range appear in a spot within Melee range of you.

Class features

  • Awestruck

    Once per session, spend a Hope and describe how you invoke awe in those around you. Pick one of the following effects:
    - The GM must spend an additional Fear to move the spotlight to any adversaries within Close range that can see you.
    - Allies within Very Close range that can see you gain a token. They can spend this token instead of spending a Hope, and must clear it after a rest.

  • Sleight of Hand

    You gain advantage on rolls to misdirect, distract and deceive. Additionally, at the top of each session, gain a number of tokens equal to your tier. These tokens can be spent to add your Presence to a Finesse roll, and vice versa.

Class items

  • A bag of practical tricks
  • A deck of cards

Character questions

Background prompts

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Connection prompts

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Discussion

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