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About this class

Blend the powers of energy, magic, and physical prowess in one resonant form.

Domains

Core domain
Arcana
Core domain
Bone

Starting stats

Evasion
10
Hit points
6

Hope feature

Synergize
Spend 3 Hope to gain Tempo tokens equal to your maximum.

Class features

  • Tempo

    Whenever you succeed on an Action or Reaction roll, gain a Tempo (represented by placing a token here). You may hold a number of Tempo tokens equal to your Tier. You may spend any number of tokens when you make an Action or Reaction roll to gain a +1 bonus to the roll for each token spent. You may not gain Tempo from a roll where you spent Tempo.

  • Energy Form

    You may spend a Tempo and a Stress to enter a form of pure energy. While in this form you take half damage from all sources. You may not attack or use any domain card abilities and you may pass through solid objects, as well as fly. You may end this form at any time or else it ends automatically should you make a Death Move.

Class items

Character questions

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